This sample program uses the F32vec4 class to average the elements of a 20 element floating point array. This code is also provided as a sample in the file, AvgClass.cpp.
// Include Streaming SIMD Extension Class
Definitions
#include <fvec.h>
// Shuffle any 2 single precision floating point from a
// into low 2 SP FP and shuffle any 2 SP FP from b
// into high 2 SP FP of destination
#define SHUFFLE(a,b,i) (F32vec4)_mm_shuffle_ps(a,b,i)
#include <stdio.h>
#define SIZE 20
// Global variables
float result;
_MM_ALIGN 16 float array[SIZE];
//*****************************************************************
// Function: Add20ArrayElements
// Add all the elements of a 20 element array
//*****************************************************************
void Add20ArrayElements (F32vec4 *array, float *result)
{
F32vec4 vec0, vec1;
vec0 = _mm_load_ps ((float *) array);
// Load array's first 4 floats
//*****************************************************
// Add all elements of the array, 4 elements at a time
//******************************************************
vec0 += array[1];// Add elements 5-8
vec0 += array[2];// Add elements 9-12
vec0 += array[3];// Add elements 13-16
vec0 += array[4];// Add elements 17-20
//*****************************************************************
// There are now 4 partial sums. Add the 2 lowers to the 2 raises,
// then add those 2 results together
//*****************************************************************
vec1 = SHUFFLE(vec1, vec0, 0x40);
vec0 += vec1;
vec1 = SHUFFLE(vec1, vec0, 0x30);
vec0 += vec1;
vec0 = SHUFFLE(vec0, vec0, 2);
_mm_store_ss (result, vec0); // Store the final sum
}
void main(int argc, char
*argv[])
{
int i;
// Initialize the array
for (i=0; i < SIZE; i++)
{
array[i]
= (float) i;
}
// Call function to add all array elements
Add20ArrayElements(array, &result);
// Print average array element value
printf ("Average of all array values = %f\n", result/20.);
printf ("The correct answer is %f\n\n\n", 9.5);
}